I wish this help you Solution: There is no single solution to your question. The following code is just one approach. Take a look and adapt it to your requirements. The code resets a timer on each keyup, only last timer raises the OnUserFinish event.
will be helpful for those in need false and true are booleans, not strings, and as such just checking the values length compared against zero will give the same result, a boolean. You should also be using the onkeyup event for this :
fixed the issue. Will look into that further In my project I have the password as textfield, I have made the textfield as secured, Still while typing the text, the user can see the text for few second, I have to restrict it, I have also tried with textfield.isSecureTextEntry its not working please give some suggestions , I might consider setting up a GCD in textFieldDidEndEditing.
this will help Note you're binding value by @bind-Value="card.Number" instead of by @bind-value:oninput. The @bind-Value directive binds value when value changes (i.e. the onchange event). And the oninput event fires before onchange: when the first keystroke event fires, the card.Number is null because the @onchange event has not arrived yet. In order to fix that issue, you need prevent card.Number is null when checking card.Number.Length == 4 otherwise it will throw a System.NullReferenceException when the first keystroke event fires: