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C++ on Vistual Studio with CMake error: manifest 'build.ninja' still dirty after 100 tries


C++ on Vistual Studio with CMake error: manifest 'build.ninja' still dirty after 100 tries

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C++ on Vistual Studio with CMake error: manifest 'build.ninja' still dirty after 100 tries
Tag : cpp , By : Myatus
Date : December 05 2020, 12:18 PM

I hope this helps . I ran into exactly the same issue. In my case, running a tool that recursively sets all file timestamps on the source folder (source, not build folder) helped. I assume some tool updated one of the source files to a time in the future and that made cmake think it has to regenerate because the source file is newer than the build file. Maybe this helps you as well?
This is the tool I used: http://www.binarez.com/touch_dot_exe/
touch.exe -R C:/my/source/folder

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Regenerate T4 template after each build on build server without Vistual Studio


Tag : visual-studio , By : ThF
Date : March 29 2020, 07:55 AM
should help you out With Visual Studio 2010 SP1 and the Visual Studio Visualization and Modeling SDK for Visual Studio 2010, you're licensed to copy and redistribute the necessary files to do T4 transforms at build time on a build server (note, only a build server, not arbitrary redistribution). You can simply copy these files from a machine with Visual Studio and the SDK installed.
The two license files in question are: 1) buildserver.txt in the Visual Studio install directory 2) redist.txt in the VisualStudioIntegration\Tools\DSLTools directory of the SDK.

CMake + Ninja build does not parallelize across libraries


Tag : cpp , By : vferman
Date : March 29 2020, 07:55 AM
hope this fix your issue This was asked recently on the CMake mailing list. The response from one of the devs confirms that the behaviour you report is intentional:

What's CMake doing with Ninja in Android 7 build system?


Tag : android , By : can
Date : March 29 2020, 07:55 AM
With these it helps
Starting in 2.2, Android Studio on 64 bit OS, supports building C/C++ via CMake and ndk-build through stable gradle.

cmake keeps regenerating cache [cmake + visual studio open folder + ninja + clang-cl]


Tag : cpp , By : Kiltec
Date : March 29 2020, 07:55 AM
With these it helps Turning my comments into an answer
You have to give full paths for your compilers when you use with :
...
"variables": [
     {
         "name": "CMAKE_CXX_COMPILER",
         "value": "C:\\Program Files\\LLVM\\bin\\clang-cl.exe"
     },
     {
         "name": "CMAKE_C_COMPILER",
         "value": "C:\\Program Files\\LLVM\\bin\\clang-cl.exe"
     },
     {
         "name": "CMAKE_SYSTEM_NAME",
         "value": "Windows"
     }
]
...

How can I build in KDevelop a Ninja project without using CMake?


Tag : cmake , By : Steve O.
Date : March 29 2020, 07:55 AM
may help you . I don't think there is a way other than using Custom buildsystem plugin yet. So, eiter use CMake build system with Ninja generator, or custom buildsystem.
But the good news are that Meson plugin for KDevelop is already being baked and hopefully will see a release!
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