How to access members of nested struct and assign them the values read from device tree?

How to access members of nested struct and assign them the values read from device tree?

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How to access members of nested struct and assign them the values read from device tree?
Tag : android , By : Magnus
Date : November 20 2020, 04:01 AM

I wish this helpful for you Following is my device tree: , Your pdata, ap, and hp declarations are incorrect. Change:
struct myConfig *pdata;
struct airplane *ap;
struct hotspot *hp;
myConfig *pdata;
airplane *ap;
hotspot *hp;
typedef struct {
} XX;

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Assign values to struct members contained in an array

Tag : cpp , By : Steve O.
Date : March 29 2020, 07:55 AM
With these it helps I have an array of structs
serialNumberArrayTest[i].serialNumber = token.c_str();
serialNumberArrayTest[i].serialNumberPos = readLine.c_str();
serialNumberArrayTest[i].serialNumber = strdup (token.c_str());
serialNumberArrayTest[i].serialNumberPos = strdup (readLine.c_str());

Tag : c , By : ArdentRogue
Date : March 29 2020, 07:55 AM
wish help you to fix your issue Introduction: The standard is inadequate in this area, and there is decades of history of argument on this topic and strict aliasing with no convincing resolution or proposal to fix.
This answer reflects my view rather than any imposition of the Standard.
((int *)((char *)&foo + offsetof(foo, b))[0]
((int *)((uintptr_t)&foo.a + sizeof(int)))[0]

accessing data members of nested struct and passing struct to function C++

Tag : cpp , By : Ambarish Singh
Date : March 29 2020, 07:55 AM
hop of those help? I have a simple problem but I need to understand the concept behind it.
qlt x;
qlt x;
temp b;
x.d = &b;

Cannot assign values to struct members

Tag : c , By : JoeKaras
Date : March 29 2020, 07:55 AM

How to assign a lambda function to struct member, when the function must access other members?

Tag : cpp , By : Icyflash
Date : March 29 2020, 07:55 AM
will be helpful for those in need I would like to code a utility function pointer inside my object that calls a group of other functions in the object. This utility function pointer should be initialized with default functionality, but be capable of override as well. , The problem is that the types mismatch.
void(*run)() = [this]() { handleInput(); update(); draw(); }; }
// error
auto run  = [this]() { handleInput(); update(); draw(); };·
std::function<void()>run  = [this]() { handleInput(); update(); draw(); };
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