Drawing multiple sprites with a for loop xna 4.0

Drawing multiple sprites with a for loop xna 4.0

Content Index :

Drawing multiple sprites with a for loop xna 4.0
Tag : chash , By : DonMac
Date : November 27 2020, 09:01 AM

To fix this issue Your LevelBoxX goes to infinity, so the boxes are running out of the screen pretty fast. You can reset LevelBoxX just before the for-loop like so:
public void DrawLevelBoxes(SpriteBatch spriteBatch)
    LevelBoxX = 20;
    for (int i = 0; i < 10; i++)
        spriteBatch.Draw(levelboxbg.texture, new Vector2(LevelBoxX + 20 ,0), levelboxbg.color);
        LevelBoxX += 20;
public void DrawLevelBoxes(SpriteBatch spriteBatch)
    int counter = 20;
    for (int i = 0; i < 10; i++)
        spriteBatch.Draw(levelboxbg.texture, new Vector2(counter + 20 ,0), levelboxbg.color);
        counter += 20;

No Comments Right Now !

Boards Message :
You Must Login Or Sign Up to Add Your Comments .

Share : facebook icon twitter icon

Java ME Drawing multiple dynamic Sprites on GameCanvas

Tag : development , By : user126922
Date : March 29 2020, 07:55 AM
hope this fix your issue I want to draw on GameCanvas multiple dynamic Sprites such as gun shots. , I'd think it could be done like this:
Graphics g = getGraphics(); // No need to get this each time you render. Get it once outside the render function

private void render() {

  layerManager.setViewWindow(0, 0, getWidth(), getHeight());
  layerManager.paint(g, 0, 0);

  // Loop through the vector
  for (Enumeration en = gunshotVector.elements(); en.hasMoreElements();) {


C++ Allegro Drawing Sprites (even without any loop) Slows Graphics Down

Tag : cpp , By : Lucyberad
Date : March 29 2020, 07:55 AM
seems to work fine If I understand your code correctly, you are copying the whole screen from your buffer to the screen for every bullet. Is this really what you want?
Also, are you sure you should use acquire_screen()? The documentation for acquire_bitmap

Drawing multiple sprites in libgdx

Tag : java , By : Carlos Galdino
Date : March 29 2020, 07:55 AM
I wish did fix the issue.
I load the same sprite from the game screen class in every instance of Enemy, but I change it's position.
public Enemy(Sprite sprite){
    this.sprite = new Sprite(sprite);
public void reset(){
    x = minX + (int)(Math.random() * (maxX - minX + 1));
    y = minY + (int)(Math.random() * (maxY - minY + 1));
    time = 0.0f;
    gameOver = false;
    sprite.setPosition(x, y);
public void update(float delta){
    time += delta;
    if(time >= 3.0f)
        gameOver = true;
    sprite.setPosition(x, y);

Java: drawing multiple sprites in different threads at a time

Tag : java , By : Kbotei
Date : March 29 2020, 07:55 AM
I hope this helps you . You could replace Sprite sprite; in the SpritePanel class with List sprites = new ArrayList<>();. Then, when you make a new Sprite, add it to the list. Then in your paintComponent method, you could iterate through the list, drawing all of the sprites.

Drawing multiple sprites in XNA with an increment in position

Tag : chash , By : Tigre
Date : March 29 2020, 07:55 AM
Related Posts Related QUESTIONS :
  • Order a list of elements with another list of doubles
  • How to setup a NuGet package to copy content files to output build directory?
  • In SignalR Core using ChannelWriter: Do I need to call TryComplete twice if there's an exception?
  • C# GetProcessesByName: issue with colon
  • c# wpf | create complex object with user-defined name to Serialize into JSON
  • How can I get a instance of a generic list with reflection?
  • WPF XAML - Design time and visibility of textbox
  • EF Core and MySql query is too slow
  • Getting Registered App Display Name from an App Id
  • How to get all variables from a string
  • Delete entity with all childs connected
  • Azure Build agent cant´t find class library referance
  • Initialize Nested Dictionaries in c#
  • .Net Core Binding
  • Generic event test method, preventing code duplication
  • How do I keep the ellipses in the center when the screen is resized
  • How to require a property using JsonSchema.NET?
  • C# XDocument Element/Elements returns null
  • Autofac keyed service with IEnumerable relationship type
  • Installing EntityFramework via NuGet manager
  • Always Check if there is Internet Connection Xamarin forms
  • WCF OneWay service slows down when aspNetCompatibilityEnabled is set to false
  • Can we use JsonRequestBehavior.AllowGet with [HttpPost] attribute?
  • How to customize the Setup wizard with custom forms in Visual Studio setup project
  • C# ASP.NET - Use method from another class to create labels
  • C# List IList or IEnumerable as argument
  • Parsing File with C# And Replace method
  • Losing special unicode characters in encryption (C#)
  • Getting stored procedure returned value instead of row affected
  • How can I construct HTML using NameValuePair in android?
  • Loading a pop up page in ASP.net through a js file
  • How to pass alert or notification message from controller to View?
  • C# to pause, turn on ssas server, backup cube.... how to?
  • How to execute DataTable.Select() for a column of custom class type for a particular element in that C#
  • how to connect mysql8.0 with C#
  • Passing incorrect values into MultiValueConverter by MultiBinding
  • Can i use IEnumerator as Update func?
  • How to convert API Json response to C# Array?
  • Blazor Textfield Oninput User Typing Delay
  • Performing both layout and render transform results in wrong output
  • uwp beforetextchanged cursor moving in front of text
  • How to keep duplicates from a string[] exclude words from a List and print them out
  • .Net Core Strings.Asc/Mid/Chr/Len missing even after importing Microsoft.VisualBasic
  • How to return to previous search page without being asked to Confirm Form Re-submission and keeping the results on ASP.N
  • How set a identity scaffolding item/page how initial page in asp.net MVC core?
  • LINQ isn't calling Dispose on my IEnumerator when using Union and Select, expected behavior or bug?
  • What is "ByteArray.uncompress()" in AS3 equivalent to in C#?
  • Getting a specific letter from a string variable for my simple guessing game for clues
  • Send an email with Outlook without a subject --- dialog box issue
  • passing List<MyModel> from my controller in the "WebInterfaceProject" to the processor method in "D
  • How to convert Word document created from template by OpenXML into MemoryStream?
  • How can I make a single slider that changes the color of an object?
  • Remap JSON parameter in c#
  • What is the difference between "this ref" and "ref this" when talking about C# 7.2 ref extension met
  • Convert OpenSSL encryption into native C#
  • Accessing Properties in Razor Pages
  • How to get SOAP element value
  • Projection after Group
  • C# error cannot convert sytem.text.regularexpressions.match to string
  • Issues with Save/Load System in a Text Based Adventure game made with ScriptableObjects in Unity
  • shadow
    Privacy Policy - Terms - Contact Us © scrbit.com