Problems with threads, making a game in Java
Date : March 29 2020, 07:55 AM
it fixes the issue I'm doing a Snake game in Java. I have the basic functionability, but I want pause the game when I click on a button. But the problem I have is when I clic on this button, the game is paused, but when I click again the game doesn't recognize the controls. I have a method called Init, on this I initialize the thread "Hilo". I tried to make a second thread in which I put an actionPerformed for the button, but the problem continued, now I am more confused. Here is my code: if(state.equals("paused"))
{
actual.wait();
}
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Problems with making "Catch the falling hair" game
Date : March 29 2020, 07:55 AM
To fix the issue you can do I made the setTimeout reference the function instead of calling it immediately (putting the parens calls it and references the return value, putting just the function name references). Then I tweaked the transition to animate the top over 3 seconds while the left takes just 1 second. Then I made makeDestination call itself after a delay. Lastly, the "hair" needs to jump back up to the top, so I change the transition to be immediate, change the CSS, then change the transition back to animate. https://jsfiddle.net/9pq6xfxc/1/
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Problems with switching players and keeping track of each of their score when making a Cricket game
Date : December 26 2020, 01:01 AM
I think the issue was by ths following , I don't know Cricket's rules but in class Player I would keep player's name and his score. It could have also function run() which adds random value to his score (or create method with parameter - value which you want to add to score) class Player():
def __init__(self, name):
self.name = name
self.score = 0
def run(self):
self.score += random.randint(0, 6)
def __str__(self):
return "{} (score: {})".format(self.name, self.score)
class Team():
def __init__(self, players):
self.players = players
self.current_batsman = 0
self.current_run = 0
def set_next_batsman(self):
self.current_batsman += 1
if self.current_batsman >= len(self.players):
self.current_batsman = 0
def get_current_batsman(self):
return self.players[self.current_batsman]
def run(self):
self.players[self.current_batsman].run()
if self.current_run % 2 != 0:
self.set_next_batsman()
self.current_run += 1
def __str__(self):
return "Player: " + ", ".join(str(p) for p in self.players)
def total_score(self):
return sum(p.score for p in self.players)
team1 = Team( [Player("a"), Player("b"), Player("c")] )
team2 = Team( [Player("x"), Player("y"), Player("z")] )
print('Team1:', team1)
print('Team2:', team2)
for number in range(1, 5):
print('Round:', number)
print('Team1 current batsman:', team1.get_current_batsman())
team1.run()
print('Team2 current batsman:', team2.get_current_batsman())
team2.run()
print('Team1:', team1)
print('Team2:', team2)
print('Team1 total score:', team1.total_score())
print('Team2 total score:', team2.total_score())
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I'm making a game in Java and whenever I try to bring up my in game menu the program minimizes?
Date : March 29 2020, 07:55 AM
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Problems Making Text Based RPG game/template in C++
Tag : cpp , By : user122937
Date : March 29 2020, 07:55 AM
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