Picasso does not call onBitmapLoaded for the first time

Picasso does not call onBitmapLoaded for the first time

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Picasso does not call onBitmapLoaded for the first time
Tag : android , By : Umang
Date : November 24 2020, 05:47 AM

it helps some times Picasso does not call onBitmapLoaded for the first time ,if you know, please tell me , Solution: You have to make some changes here:
Instead of writing:
new Target() {...}
Target target = new Target() {
    public void onBitmapLoaded(Bitmap bitmap, Picasso.LoadedFrom from) {
    public void onBitmapFailed(Drawable errorDrawable) {
    public void onPrepareLoad(Drawable placeHolderDrawable) {

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Picasso first run not call onBitmapLoaded in for loop

Tag : android , By : Alex S
Date : March 29 2020, 07:55 AM
To fix this issue A common issue with using Picasso's Targets is that people don't keep strong references to them. This results in the targets being randomly working, because sometimes they get collected by the GC before being finished, and sometimes they live long enough to get the callback called.
What you have to do is to store those callbacks somewhere until they are finished. Here's an example:
final List<Target> targets = new ArrayList<Target>();
for (int i = 0; i < 3; i++) { 
    final int k=i;
    Target target = new Target() {

        public void onBitmapLoaded(Bitmap bitmap, Picasso.LoadedFrom from) {                         
            Log.i("Targets", "Loaded: " + k);   

        public void onBitmapFailed(Drawable errorDrawable) {

        public void onPrepareLoad(Drawable placeHolderDrawable) {
            Log.i("Targets", "Preparing: " + k);
        .load(ListA.get(i).getImage()) // Start loading the current target
        .resize(100, 100)

Android : Load image with Picasso onBitMapLoaded not called

Tag : android , By : user185949
Date : March 29 2020, 07:55 AM
I wish did fix the issue. Picasso only keeps weak reference to target, so in your case it will be garbage collected. As a result, onBitmapLoaded is not being called.
You should store strong reference to target (make target member of your class).

Picasso Targets onBitmapLoaded not called in for loop

Tag : android , By : Chris Woods
Date : March 29 2020, 07:55 AM
Does that help Make sure targets and targetsNormal are global variables instead of local.
If they are local variables, they can be garbage collected as soon as the method has been left.

Picasso Update to implementation 'com.squareup.picasso:picasso:2.71828' got error Picasso.with couldn't be resolved

Tag : android , By : UpperLuck
Date : March 29 2020, 07:55 AM
Any of those help They have changed the API. Take a look

Picasso onBitmapLoaded never called

Tag : android , By : nseibert
Date : March 29 2020, 07:55 AM
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