What is the difference between System.Speech.Recognition and Microsoft.Speech.Recognition?
Tag : .net , By : user116330
Date : March 29 2020, 07:55 AM
help you fix your problem The short answer is that Microsoft.Speech.Recognition uses the Server version of SAPI, while System.Speech.Recognition uses the Desktop version of SAPI. The APIs are mostly the same, but the underlying engines are different. Typically, the Server engine is designed to accept telephone-quality audio for command & control applications; the Desktop engine is designed to accept higher-quality audio for both command & control and dictation applications.
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System.PlatformNotSupportedException: Speech Recognition is not available on this system. SAPI and Speech Recognition en
Tag : chash , By : Ronnie Carlin
Date : March 29 2020, 07:55 AM
this will help I got some feedback from a Microsoft Forum. When using the Microsoft Speech Platform - Server Runtime it will run properly in a development client OS like Windows 7, but to run it in a production setting it needs to be in a Windows Server OS.
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Using System.Speech.Recognition opens Windows Speech Recognition
Date : March 29 2020, 07:55 AM
around this issue Are you sure you are using an inproc recognizer for your application only. You do this by instantiating a SpeechRecognitionEngine() in your application. See SpeechRecognitionEngine Class. I suspect you are instantiating a shared recognizer - SpeechRecognizer Class
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C# speech recognition (System.Speech.Recognition) issues
Tag : chash , By : Heals1ic
Date : March 29 2020, 07:55 AM
I hope this helps you . Because OpenGL runs of game loops rather than event listening, the thread is completely taken up by the loop. To start listening for commands a second thread is needed.
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Speech Recognition is not available on this system. SAPI and Speech Recognition engines cannot be found
Tag : chash , By : semicolonth
Date : March 29 2020, 07:55 AM
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