logo
down
shadow

Million mesh programmatically?


Million mesh programmatically?

Content Index :

Million mesh programmatically?
Tag : opengl , By : Sonal
Date : November 28 2020, 08:01 AM


Comments
No Comments Right Now !

Boards Message :
You Must Login Or Sign Up to Add Your Comments .

Share : facebook icon twitter icon

Is anybody happily using Google Analytics with big websites? (million+ pages, million+ monthly visitors)


Tag : google-analytics , By : evegter
Date : March 29 2020, 07:55 AM
it fixes the issue For a huge website like and I would not use a Free Analytics. I would use something like Web trends or some other paid analytics. We cannot blame GA for this after all its a free service ;-)
GA has page view limits too. (5 Million page views)

Comparing 40 million lines in a file with 6 million list items in Python


Tag : python , By : chawei
Date : March 29 2020, 07:55 AM
Hope this helps I see two obvious improvements: first, make usernames a set. Then, create a result list and write '\n'.join(resultlist) to file once.
import os

usernames = []

for l in os.listdir('/path/to/directory/with/usernames/'):
    usernames.append(l)

usernames = set(usernames)

f = open('/path/to/6 million','r')
resultlist = [] 
for l in f:
    l = l.split(' ')
    if (l[1] in usernames):
        resultlist.append(l[1])
f.close()

common=open('/path/to/filf','w')
common.write('\n'.join(resultlist) + '\n')
common.close()
usernames = set(os.listdir('/path/to/directory/with/usernames/'))
from collections import Counter

f = open('/path/to/6 million')
name_counts = Counter(line.split()[1] for line in f if line in usenames)
print name_counts.most_common()
import os
usernames = set(os.listdir('/path/to/directory/with/usernames/'))

f = open('/path/to/6 million')
resultlist = [line.split()[1] for line in f if line[1] in usernames]

common = open('/path/to/filf','w')
common.write('\n'.join(resultlist) + '\n')
common.close()

Aerospike: Using asinfo tool to get Mesh Node IPs, Add new mesh node and remove existing mesh node


Tag : development , By : user158220
Date : March 29 2020, 07:55 AM
This might help you Updating based on the latest info provided:
It looks like the latest asinfo release broke some commands. Those should be fixed in the next release.

How Mesh Provisioning Service and Mesh Proxy services are used in Provisioning and Message exchange in BLE mesh?


Tag : development , By : ChrisMe
Date : October 14 2020, 02:22 PM
Hope this helps You don't want any given node in a Mesh network to expose both the Mesh Provisioning Service and the Mesh Proxy Service. If one were to attempt sending messages to a Mesh network through the Mesh Proxy Service before that Proxy Node was provisioned and configured, the message would likely not make it to the Mesh.
From my experience, working with Nordic's Mesh SDK v3.1.0 and the nRF52832 and nRF52840 chips, once you provision a node by writing the correct series of commands to the Mesh Provisioning Service, the node will replace the Mesh Provisioning Service with the Mesh Proxy Service. This is because, again, you don't want to send messages meant for a node within the mesh network to an unprovisioned Proxy Node.

Applying a DataTexture to a programmatically generated Mesh in three.js


Tag : three.js , By : KS9
Date : March 29 2020, 07:55 AM
Related Posts Related QUESTIONS :
  • How do you determine when an object is drawn on-screen in OpenGL?
  • Is it possible to make a free camera in OpenGL?
  • any Idea howto flip a Mesh to generate an Object?
  • glMultiDrawElements and glDrawElements equivalences
  • glMultiDrawArraysIndirect and trying to find which draw call it is
  • Does glRotatef rotate the normal directions as well?
  • legacy opengl - rendering cube map layout, understanding glTexCoord3f parameters
  • Prune Primitives using Geometry Shaders in OpenGL
  • Question About The Wavefront .obj Format Design
  • Why do we need texture filtering in OpenGL?
  • GLSL fragment shader - draw simple thick curve
  • How to map clicked point on surface of a sphere in OpenGL?
  • OpenGL capture 6 cube face images
  • Is OpenGL's execution model synchronous, within a single context?
  • Why would copying a value from vertex shader input to vertex shader (flat) output result in a different value?
  • shadow
    Privacy Policy - Terms - Contact Us © scrbit.com