glReadPixels and alpha channels returning 1.0
Date : March 29 2020, 07:55 AM
it fixes the issue Could you check: That you SDL has accepted your format (glGetIntegerv(GL_ALPHA_BITS, bits))? That your color clear is not 1 (glClearColor). What if you clear to 0.5 and retrieve the buffer before rendering. Do you retrieve 0.5? That you alpha buffer is not write locked (glColorMask(GL_TRUE,GL_TRUE,GL_TRUE,GL_TRUE))? That you correctly clear your alpha buffer at the end of each frame? That your blend function will write the correct alpha value to the buffer?
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YouTube API v3 only returning a subset of Channels
Date : March 29 2020, 07:55 AM
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Returning Channels Golang
Date : March 29 2020, 07:55 AM
wish helps you I'm trying with Go channels and confused with below function example from go blog: out := make(chan int)
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Node-slack web api: chat.delete returns channel_not_found for all channels although channels.list returns all channels
Date : March 29 2020, 07:55 AM
Does that help The docs are a bit confusing on this, but the chat.delete method of the official @slack/client library take the parameters in a different order: You'll want to change your code to be: web.chat.delete(message.ts, message.chanel).then(...)
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Discord.py - Trying to get number of channels, text channels & voice channels
Date : March 29 2020, 07:55 AM
To fix this issue All 3 of those return a list so you just need to use len on them to get the number. Do note that guild.channels will return both text and voice channels including categories. total_text_channels = len(guild.text_channels)
total_voice_channels = len(guild.voice_channels)
total_channels = total_text_channels + total_voice_channels
embed.add_field(name="Server Channels: ", value=total_channels )
embed.add_field(name="Server Text Channels: ", value=total_text_channels )
embed.add_field(name="Server Voice Channels: ", value=total_voice_channels )
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